
- #Sims 4 studio blender 2.78 how to
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Make sure that both meshes and armatures are at their correct positions as they will stay exactly like this. Move the armature to the desired position. OR move the armature (and with it the mesh):. CATS will position the bones according to the mesh automatically. Move the mesh (and only the mesh!) of the merge armature to the desired position. Uncheck the checkbox "Apply Transforms". DO NOT delete any main bones by yourself! CATS will merge them and delete all unused bones afterwards. If you don't want to use "Fix Model" make sure that the armature follows the CATS bone structure ( ). Ignore the "Bones are missing" warning if one of the armatures is incomplete (e.g hair only). Select the armature you want to fix in the list above the Fix Model button. Merges the selected armature into the selected base armature. This makes creating custom avatars a breeze! Merge Armatures Merges duplicated faces and vertices of the selected meshes. Applies the position, rotation and scale to the armature and its meshes. Flips the direction of the faces' normals of the selected mesh. Don't use this on good looking meshes as this can screw them up. Makes normals point inside of the selected mesh. Removes constrains between bones causing specific bone movement as these are not used by VRChat. Cleans up the bones hierarchy, deleting all bones that don't directly affect any vertices. Deletes the selected bones and adds their weight to their respective parents. Separates a mesh by materials or loose parts or by whether or not the mesh is effected by a shape key. Separate by material / loose parts / shapes
This uses an internal dictionary and Google Translate.
Translate certain entities from any japanese to english. This saves the shape keys and repairs ones that were broken due to scaling Applies the current pose position as the new rest position. Saves your current pose as a new shape key. #Sims 4 studio blender 2.78 full
Making it compatible with Full Body Tracking.Removing rigidbodies, joints and bone groups.Renaming and translating objects and bones.Imports a model of the selected type with the optimal settings.This tries to completely fix your model with one click. Skip the step where he installs "mmd_tools" in the video below, it's not needed anymore! (also very outdated)
#Sims 4 studio blender 2.78 how to
If you need help figuring out how to use the tool (very outdated):. Since Blender 2.80 the CATS tab is on the right in the menu that opens when pressing 'N'. Check your 3d view and there should be a new menu item called CATS. Also you don't need to save the user settings there.
In Blender 2.80+ go to Edit > Preferences > Add-ons.
#Sims 4 studio blender 2.78 zip file
Important: Do NOT extract the downloaded zip! You will need the zip file during installation!.
#Sims 4 studio blender 2.78 download
Download the plugin: Cats Blender Plugin. If you have custom Python installed which Blender might use, you need to have Numpy installed. mmd_tools is not required! Cats comes pre-installed with it!. Blender 2.79 or 2.80 or above (run as administrator is recommended). Join our Discord to report errors, suggestions and make comments! Merging bone groups to reduce overall bone count. Translating shape keys, bones, materials and meshes. Automatic decimation (while keeping shapekeys). There are a lot of perks like having your name inside the plugin!ĭownload here: Cats Blender Plugin Features So if you enjoy how this plugin saves you countless hours of work consider supporting us through Patreon.
With Cats it takes only a few minutes to upload your model into VRChat.Īll the hours long processes of fixing your models are compressed into a few functions! A tool designed to shorten steps needed to import and optimize models into VRChat.Ĭompatible models are: MMD, XNALara, Mixamo, Source Engine, Unreal Engine, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more